rlvm
Implémentation opensource du moteur de jeux de type Visual Novel japonais écrits dans le langage de script RealLive.
Dernière mise à jour :
Plateformes
Architecture
Mac OS X - macOS
Téléchargement et liens
Historique des versions
vrelease-0.14
- Support for the US edition of planetarian.
- Support for Kud Wafter.
- Further attempts to smooth animations and text output.
- Internal code cleanups; ported to C++11.
vrelease-0.13.1
Fixes a crash under some OpenGL drivers, notably the ones that ship in OSX 10.8.
vrelease-0.13-saucy
These packages are source code equivalent to 0.13, but were rebuilt on Ubuntu 13.10, Saucy Salamander.
vrelease-0.13
rlvm should now do a much better job running Little Busters. It should also detect if the user tried to run a game before installing an English patch and offer to reset save game data.
"lurkmore" has written tonecurve support, so character sprites should be tinted in scenes with different lighting conditions. In addition, there are major changes to the graphics system to allow for sepia effects, colour tinting, and new animation primitives.
Captures d'écran