fheroes2
Réimplémentation du moteur du jeu Heroes of Might & Magic II, ce dernier se permet d'ajouter des options de configuration du jeu lui même. Pour le moment, en plus des parties sur des cartes, seule la campagne de base est supportée.
Pour les Mac Apple Silicon, téléchargez fheroes2 par MacPort ou Homebrew.
Le build OSX demande 10.15 minimum et la librairie SDL2.
On en parle dans notre dossier sur les interpréteurs.
Dernière mise à jour :
Plateformes
Architecture
Mac OS X - macOS
Apple Silicon
64 bits
SDL Library
Téléchargement et liens
- Télécharger fheroes2
- Site officiel
- Code source
-
brew install fheroes2
Historique des versions
v1.1.17
Multiple performance improvements and rendering optimizations
Add an initial version of the Auto Playtest feature for the Editor
Improve the AI during battles and on the Adventure Map
Over _**30**_ issues have been closed since the 1.1.16 release
Add an initial version of the Auto Playtest feature for the Editor
Improve the AI during battles and on the Adventure Map
Over _**30**_ issues have been closed since the 1.1.16 release
Changelog complet
- Add an initial version of the Auto Playtest feature for the Editor
- Improve the AI during battles and on the Adventure Map
- Add several enhancements to Battle Only mode
- Multiple performance improvements and rendering optimizations
- Over _**30**_ issues have been closed since the 1.1.16 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/blob/master/changelog.txt).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
v1.1.16
Over _**20**_ issues have been closed since the 1.1.15 release
Changelog complet
- Add drag-to-draw ability to Roads and Streams in the Editor
- Add ability to move and copy objects in the Editor
- Allow to select certain artifacts to be buried as Ultimate Artifact in the Editor
- Allow placement of non-action objects over the edges of the map in the Editor
- Over _**20**_ issues have been closed since the 1.1.15 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/blob/master/changelog.txt).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
v1.1.15
Add multiple new maps to the bundle and update existing maps
Add new road sprites
Improve Battle Only mode
Expand the translation support for the Virtual Keyboard and speed up language switching logic
Over _**40**_ issues have been closed since the 1.1.14 release
Add new road sprites
Improve Battle Only mode
Expand the translation support for the Virtual Keyboard and speed up language switching logic
Over _**40**_ issues have been closed since the 1.1.14 release
Changelog complet
- Add multiple new maps to the bundle and update existing maps
- Add new road sprites
- Add selection of artifacts for Random Artifact objects in the Editor
- Expand the translation support for the Virtual Keyboard and speed up language switching logic
- Improve Battle Only mode
- Over _**40**_ issues have been closed since the 1.1.14 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/blob/master/changelog.txt).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
v1.1.14
Improve the AI behavior on the Adventure Map and during battles
Add new variants of Abandoned Mines
Over _**30**_ issues have been closed since the 1.1.13 release
Add new variants of Abandoned Mines
Over _**30**_ issues have been closed since the 1.1.13 release
Changelog complet
- Add Screen Scaling Type to the graphics settings
- Improve the AI behavior on the Adventure Map and during battles
- Add the battle option to highlight a creature's movement area
- Add new variants of Abandoned Mines
- Add multi-language support for maps
- Over _**30**_ issues have been closed since the 1.1.13 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
v1.1.13
Improve Random Map Generator capabilities and stability
Improve the AIs use of spells in battles, including additional spells
Bring the iOS build to a playable state
Over _**30**_ issues have been closed since the 1.1.12 release
Improve the AIs use of spells in battles, including additional spells
Bring the iOS build to a playable state
Over _**30**_ issues have been closed since the 1.1.12 release
Changelog complet
- Improve Random Map Generator capabilities and stability
- Bring the iOS build to a playable state
- Improve the AI’s use of spells in battles, including additional spells
- Add drag-to-draw functionality to the Terrain and Erase brushes in the Editor
- Over _**30**_ issues have been closed since the 1.1.12 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
v1.1.12
Make multiple AI improvements on the Adventure Map and during battles
Add many new buttons and popup dialogs
Over _**50**_ issues have been closed since the 1.1.11 release
Add many new buttons and popup dialogs
Over _**50**_ issues have been closed since the 1.1.11 release
Changelog complet
- Add initial support of Random Map Generator
- Add a button to toggle on/off all skills or monsters in the Editor dialogs
- Add basic support of iOS version of the engine
- Make multiple AI improvements on the Adventure Map and during battles
- Change Turn Order dialog position for high resolutions
- Add many new buttons and popup dialogs
- Over _**50**_ issues have been closed since the 1.1.11 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
v1.1.11
Fix multiple rendering and logical issues in the Editor
Fix several logical problems with objects on the Adventure Map
Multiple UI improvements for buttons, pop-up messages etc.
Over _**40**_ issues have been closed since the 1.1.10 release
Fix several logical problems with objects on the Adventure Map
Multiple UI improvements for buttons, pop-up messages etc.
Over _**40**_ issues have been closed since the 1.1.10 release
Changelog complet
- Allow to customize and ban spells for the Mage Guild in the Editor
- Allow to select monsters for Random Monster objects in the Editor
- Fix multiple rendering and logical issues in the Editor
- Fix several logical problems with objects on the Adventure Map
- Multiple UI improvements for buttons, pop-up messages etc.
- Over _**40**_ issues have been closed since the 1.1.10 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
v1.1.10
Fix several issues and crashes in the Editor
Add new artwork: Virtual Keyboard icon, Swordsman frame, Bay for Wizard castle, Magic Book corner and more
Over _**40**_ issues have been closed since the 1.1.9 release
Add new artwork: Virtual Keyboard icon, Swordsman frame, Bay for Wizard castle, Magic Book corner and more
Over _**40**_ issues have been closed since the 1.1.9 release
Changelog complet
- Fix several issues and crashes in the Editor
- Rework multiple dialogs, buttons and fonts
- Add new artwork: Virtual Keyboard icon, Swordsman frame, Bay for Wizard castle, Magic Book corner and more
- Add the Good, Bad, Magne map
- Over _**40**_ issues have been closed since the 1.1.9 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
v1.1.9
Update rendering of spells in battles and fix several rendering issues
Improve performance for the Editor and language support
Over _**30**_ issues have been closed since the 1.1.8 release
Improve performance for the Editor and language support
Over _**30**_ issues have been closed since the 1.1.8 release
Changelog complet
- Add the ability to set owner color for capturable objects in the Editor
- Add the Black Cat and Barrel objects
- Update rendering of spells in battles and fix several rendering issues
- Improve performance for the Editor and language support
- Bundle several maps with fheroes2
- Over _**30**_ issues have been closed since the 1.1.8 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
vfheroes2-emscripten-sdl2_dev
Improve Czech translation (part 4) (#11023)
Changelog complet
Improve Czech translation (part 4) (#11023)
vfheroes2-emscripten-sdl2-mt_dev
Improve Czech translation (part 4) (#11023)
Changelog complet
Improve Czech translation (part 4) (#11023)
v1.1.8
Improve the usability of text input controls and Virtual Keyboard manipulation
Fix multiple MIDI-related issues on Windows
Update several dialogs to include additional information about items and objects
Fix text rendering issues text in several places
Over _**30**_ issues have been closed since the 1.1.7 release
Fix multiple MIDI-related issues on Windows
Update several dialogs to include additional information about items and objects
Fix text rendering issues text in several places
Over _**30**_ issues have been closed since the 1.1.7 release
Changelog complet
- Fix multiple MIDI-related issues on Windows
- Improve the usability of text input controls and Virtual Keyboard manipulation
- Update several dialogs to include additional information about items and objects
- Fix text rendering issues text in several places
- Over _**30**_ issues have been closed since the 1.1.7 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
v1.1.7
Improve the AI logic during battles and on the Adventure Map
Fix multiple rendering issues on the Adventure Map
Over _**30**_ issues have been closed since the 1.1.6 release
Fix multiple rendering issues on the Adventure Map
Over _**30**_ issues have been closed since the 1.1.6 release
Changelog complet
- Improve the AI logic during battles and on the Adventure Map
- Allow changing the campaign difficulty at any time
- Fix multiple rendering issues on the Adventure Map
- Expand the Virtual Keyboard to support more languages
- Over _**30**_ issues have been closed since the 1.1.6 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
v1.1.6
Fix various rendering and logical issues in the Editor
Over _**50**_ issues have been closed since the 1.1.5 release
Over _**50**_ issues have been closed since the 1.1.5 release
Changelog complet
- Rework multiple buttons in the game and introduce additional buttons in both the Editor and gameplay
- Expand the functionality of Adventure Map events
- Display additional information for Adventure Map objects in the Editor
- Fix various rendering and logical issues in the Editor
- Over _**50**_ issues have been closed since the 1.1.5 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please follow the [**installation guide**](https://ihhub.github.io/fheroes2/INSTALL.html) to download and install fheroes2.
v1.1.5
Add new variants of the Observation Tower and Stone Liths objects on the Adventure Map
Improve the AI's castle reinforcement logic
Over _**30**_ issues have been closed since the 1.1.4 release
Improve the AI's castle reinforcement logic
Over _**30**_ issues have been closed since the 1.1.4 release
Changelog complet
- Add new variants of the Observation Tower and Stone Liths objects on the Adventure Map
- Add the ability to edit multiple Adventure Map action objects in Editor
- Improve the AI's castle reinforcement logic
- Over _**30**_ issues have been closed since the 1.1.4 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.1.4
Fix passability logic for several objects on the Adventure Map
Improve AI behavior during battles
Add Virtual numpad support and a new Lean-To object variant
Over _**20**_ issues have been closed since the 1.1.3 release
Improve AI behavior during battles
Add Virtual numpad support and a new Lean-To object variant
Over _**20**_ issues have been closed since the 1.1.3 release
Changelog complet
- Fix passability logic for several objects on the Adventure Map
- Improve AI behavior during battles
- Add Virtual numpad support and a new Lean-To object variant
- Over _**20**_ issues have been closed since the 1.1.3 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.1.3
Improve AI on the Adventure Map and speed up its decisions
Add language support for map format and fix several issues with the Editor
Over _**30**_ issues have been closed since the 1.1.2 release
Add language support for map format and fix several issues with the Editor
Over _**30**_ issues have been closed since the 1.1.2 release
Changelog complet
- Add language support for map format and fix several issues with the Editor
- Improve AI on the Adventure Map and speed up its decisions
- Expand translation support for more buttons and the Virtual Keyboard
- Over _**30**_ issues have been closed since the 1.1.2 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.1.2
Improve AI behavior on the Adventure Map and remove most of bonuses for AI heroes
Fix multiple Editor related issues and add support for alliances on the created maps
Improve translation support by supporting more languages for the Virtual Keyboard
Fix multiple rendering issues in several dialogs
Over _**40**_ issues have been closed since the 1.1.1 release
Fix multiple Editor related issues and add support for alliances on the created maps
Improve translation support by supporting more languages for the Virtual Keyboard
Fix multiple rendering issues in several dialogs
Over _**40**_ issues have been closed since the 1.1.1 release
Changelog complet
- Improve AI behavior on the Adventure Map and remove most of bonuses for AI heroes
- Fix multiple Editor related issues and add support for alliances on the created maps
- Improve translation support by supporting more languages for the Virtual Keyboard
- Fix multiple rendering issues in several dialogs
- Over _**40**_ issues have been closed since the 1.1.1 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.1.1
Update several UI dialogs for the Editor
Rework AI bonuses logic and fix rare cases with AI behavior on the Adventure Map
Over _**40**_ issues have been closed since the 1.1.0 release
Rework AI bonuses logic and fix rare cases with AI behavior on the Adventure Map
Over _**40**_ issues have been closed since the 1.1.0 release
Changelog complet
- Add support for Rumors, Daily Events and special conditions in the Editor
- Update several UI dialogs for the Editor
- Rework AI bonuses logic and fix rare cases with AI behavior on the Adventure Map
- Over _**40**_ issues have been closed since the 1.1.0 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.1.0
Introduce the new Editor to the engine, which allows to create and play new maps
Improve AI behavior regarding enemy heroes and castles
Update multiple translations
Improve AI behavior regarding enemy heroes and castles
Update multiple translations
Changelog complet
- Introduce the new Editor to the engine, which allows to create and play new maps
- Rework several in-game dialogs
- Improve AI behavior regarding enemy heroes and castles
- Update multiple translations
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.13
Improve list scrolling and add slide to attack action on touch devices
Adjust campaign difficulties and fix carry over mechanics for campaigns
Update numerous texts and UI elements
Over _**30**_ issues have been closed since the 1.0.12 release
Adjust campaign difficulties and fix carry over mechanics for campaigns
Update numerous texts and UI elements
Over _**30**_ issues have been closed since the 1.0.12 release
Changelog complet
- Improve list scrolling and add slide to attack action on touch devices
- Adjust campaign difficulties and fix carry over mechanics for campaigns
- Update numerous texts and UI elements
- Add the Eraser tool for the Editor (accessible only for developers at the moment)
- Over _**30**_ issues have been closed since the 1.0.12 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.12
Update several UI dialogs and improve overall game performance
Adjust the AI performance at different difficulty levels and improve its logic on the Adventure Map
Improve AI's defensive tactics in battles and add surrender logic
Finish adding all of the Adventure Map objects that can be added in the Editor (accessible only for developers at the moment)
Over _**50**_ issues have been closed since the 1.0.11 release
Adjust the AI performance at different difficulty levels and improve its logic on the Adventure Map
Improve AI's defensive tactics in battles and add surrender logic
Finish adding all of the Adventure Map objects that can be added in the Editor (accessible only for developers at the moment)
Over _**50**_ issues have been closed since the 1.0.11 release
Changelog complet
- Improve AI's defensive tactics in battles and add surrender logic
- Finish adding all of the Adventure Map objects that can be added in the Editor (accessible only for developers at the moment)
- Adjust the AI performance at different difficulty levels and improve its logic on the Adventure Map
- Update several UI dialogs and improve overall game performance
- Over _**50**_ issues have been closed since the 1.0.11 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.11
Rework multiple dialogs, fix and speed up several rendering issues
Expand Battle Only mode with saving functionality and updated UI
Improve the logic of AI defensive tactics
Over _**30**_ issues have been closed since the 1.0.10 release
Expand Battle Only mode with saving functionality and updated UI
Improve the logic of AI defensive tactics
Over _**30**_ issues have been closed since the 1.0.10 release
Changelog complet
- Expand Battle Only mode with saving functionality and updated UI
- Add Town and Ocean objects placement in the Editor, and implement base file format for maps (accessible only for developers at the moment)
- Improve the logic of AI defensive tactics
- Rework multiple dialogs, fix and speed up several rendering issues
- Over _**30**_ issues have been closed since the 1.0.10 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.10
Rework multiple dialogs, fix and speed up several rendering issues
Teach AI to use marketplaces to boost their castle development and improve AI decision making logic during battles
Add erase tool, artifact and treasure placement in the Editor, and implement possibility to add new future heroes (accessible only for developers at the moment)
Add new hero action button icon
Over _**30**_ issues have been closed since the 1.0.9 release
Teach AI to use marketplaces to boost their castle development and improve AI decision making logic during battles
Add erase tool, artifact and treasure placement in the Editor, and implement possibility to add new future heroes (accessible only for developers at the moment)
Add new hero action button icon
Over _**30**_ issues have been closed since the 1.0.9 release
Changelog complet
- Teach AI to use marketplaces to boost their castle development and improve AI decision making logic during battles
- Add erase tool, artifact and treasure placement in the Editor, and implement possibility to add new future heroes (accessible only for developers at the moment)
- Rework multiple dialogs, fix and speed up several rendering issues
- Add new hero action button icon
- Over _**30**_ issues have been closed since the 1.0.9 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.9
Improve the AI logic regarding spells and monster positioning on the battlefield as well as path planning logic on the Adventure Map
Update settings on the Adventure Map
Over _**40**_ issues have been closed since the 1.0.8 release
Update settings on the Adventure Map
Over _**40**_ issues have been closed since the 1.0.8 release
Changelog complet
- Improve the AI logic regarding spells and monster positioning on the battlefield as well as path planning logic on the Adventure Map
- Add the ability to confirm actions in battle for touch devices
- Use the "continue movement" button on the Adventure Map to interact with an object a hero is standing on
- Make the AI easier on low difficulties
- Implement roads, streams, monsters and heroes placement in the Editor (accessible only for developers at the moment)
- Update settings on the Adventure Map
- Expand the Hot Keys window
- Over _**40**_ issues have been closed since the 1.0.8 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.8
Over _**50**_ bugs have been fixed since 1.0.7 release
Improve AI behavior during battles
Improve AI behavior during battles
Changelog complet
- Enhance functionality of Load/Save file window
- Improve AI behavior during battles
- Expand translation coverage including vertical buttons, missing window titles and font letters
- Implement terrain transitions in the Editor (accessible only for developers at the moment)
- Limit the AI's Dimension Door spell usage based on the selected map difficulty
- Over _**50**_ bugs have been fixed since 1.0.7 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.7
Over _**40**_ bugs have been fixed since 1.0.6 release
Improve AI logic in pathfinding, battle decisions and add support of Summon Boat spell usage
Translate many in-game buttons and fix rendering for multiple windows
Fix event handling and fog discovery by human and AI heroes
Improve AI logic in pathfinding, battle decisions and add support of Summon Boat spell usage
Translate many in-game buttons and fix rendering for multiple windows
Fix event handling and fog discovery by human and AI heroes
Changelog complet
- Improve AI logic in pathfinding, battle decisions and add support of Summon Boat spell usage
- Translate many in-game buttons and fix rendering for multiple windows
- Fix event handling and fog discovery by human and AI heroes
- Expand Android Toolset to support importing and exporting save files
- Add terrain brush functionality into Map Editor (accessible only for developers at the moment)
- Over _**40**_ bugs have been fixed since 1.0.6 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.6
Over _**20**_ bugs are fixed since 1.0.5 release
Fix multiple issues with button rendering and add in-game pixel correction for many images
Improve AI behavior on the Adventure Map for hero and castle handling as well as for interaction with some objects
Speed up resource loading and overall rendering
Fix multiple issues with button rendering and add in-game pixel correction for many images
Improve AI behavior on the Adventure Map for hero and castle handling as well as for interaction with some objects
Speed up resource loading and overall rendering
Changelog complet
- Speed up resource loading and overall rendering
- Fix multiple issues with button rendering and add in-game pixel correction for many images
- Improve AI behavior on the Adventure Map for hero and castle handling as well as for interaction with some objects
- Allow to lower the campaign difficulty during playthrough
- Create basic Map Editor GUI (accessible only for developers at the moment)
- Over _**20**_ bugs are fixed since 1.0.5 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.5
Over _**30**_ bugs are fixed since 1.0.4 release
Fix many issues with AI logic on the Adventure Map and improve their castle defensive strategy
Fix the logic and passabilities with some objects on the Adventure Map
Speed up rendering during battles and reduce resource usage while playing sounds
Add text input blinking and polish dozen of UI elements
Fix many issues with AI logic on the Adventure Map and improve their castle defensive strategy
Fix the logic and passabilities with some objects on the Adventure Map
Speed up rendering during battles and reduce resource usage while playing sounds
Add text input blinking and polish dozen of UI elements
Changelog complet
- Speed up rendering during battles and reduce resource usage while playing sounds
- Fix the logic and passabilities with some objects on the Adventure Map
- Add text input blinking and polish dozen of UI elements
- Fix many issues with AI logic on the Adventure Map and improve their castle defensive strategy
- Over _**30**_ bugs are fixed since 1.0.4 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.4
Over _**40**_ bugs are fixed since 1.0.3 release
Add widescreen resolutions support and update scaled resolution support
Improve AI logic towards collection of needed resources for kingdom and interaction with several Adventure map objects
Fix multiple logical and rendering issues during battles
Add widescreen resolutions support and update scaled resolution support
Improve AI logic towards collection of needed resources for kingdom and interaction with several Adventure map objects
Fix multiple logical and rendering issues during battles
Changelog complet
- Add widescreen resolutions support and update scaled resolution support
- Add Polish and Russian languages support for Virtual Keyboard
- Add missing post-victory map ratings
- Improve AI logic towards collection of needed resources for kingdom and interaction with several Adventure map objects
- Fix multiple logical and rendering issues during battles
- Over _**40**_ bugs are fixed since 1.0.3 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.3
Over _**40**_ bugs are fixed since 1.0.2 release
Fix multiple rendering issues and improve overall rendering on Adventure Map
Improve AI behavior on Adventure Map: better fog discovery and object prioritization
Fix various issues in logic during battles such as Mirror Image or Teleport spell usage
Add a button to open Virtual Keyboard for dialogs which require text input
Fix multiple rendering issues and improve overall rendering on Adventure Map
Improve AI behavior on Adventure Map: better fog discovery and object prioritization
Fix various issues in logic during battles such as Mirror Image or Teleport spell usage
Add a button to open Virtual Keyboard for dialogs which require text input
Changelog complet
- Improve AI behavior on Adventure Map: better fog discovery and object prioritization
- Fix multiple rendering issues and improve overall rendering on Adventure Map
- Fix various issues in logic during battles such as Mirror Image or Teleport spell usage
- Add a button to open Virtual Keyboard for dialogs which require text input
- Over _**40**_ bugs are fixed since 1.0.2 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.2
Over _**60**_ bugs are fixed since 1.0.1 release
Improve Adventure Map rendering speed
Add new option icons and missing part of Captain's Quarter in Sorceress Town
Fix multiple issues with sounds on objects on Adventure Map
Fix many issues with spells and pathfinding during battles
Update AI heroes task logic and make AI heroes use Town Portal spell
Improve Adventure Map rendering speed
Add new option icons and missing part of Captain's Quarter in Sorceress Town
Fix multiple issues with sounds on objects on Adventure Map
Fix many issues with spells and pathfinding during battles
Update AI heroes task logic and make AI heroes use Town Portal spell
Changelog complet
- Add virtual keyboard support for touch devices
- Add new option icons and missing part of Captain's Quarter in Sorceress Town
- Fix multiple issues with sounds on objects on Adventure Map
- Improve Adventure Map rendering speed
- Fix many issues with spells and pathfinding during battles
- Update AI heroes task logic and make AI heroes use Town Portal spell
- Over _**60**_ bugs are fixed since 1.0.1 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.1
Over _**40**_ bugs are fixed since 1.0.0 release
fix many monster and spell animations in battle, even those present the original game
update multiple translations and fully rework Russian font for buttons
speed up rendering in multiple places within the game
fix many monster and spell animations in battle, even those present the original game
update multiple translations and fully rework Russian font for buttons
speed up rendering in multiple places within the game
Changelog complet
- fix many monster and spell animations in battle, even those present the original game
- add "fh2 Toolset" for Android devices to help to setup the game and also to manage save files
- speed up rendering in multiple places within the game
- update multiple translations and fully rework Russian font for buttons
- add scaled resolution support
- complete initial work for the future Editor
- Over _**40**_ bugs are fixed since 1.0.0 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v1.0.0
Over _**50**_ bugs are fixed since 0.9.21 release
fix multiple issues with rendering on Windows and rendering speed on Adventure Map
make Android version fully playable with all basic features present
fix monster, Luck and catapult animations in battle
add Scout AI role and fix multiple issues with AI behavior on Adventure Map
expand the amount of translated buttons and update translations
fix multiple issues with rendering on Windows and rendering speed on Adventure Map
make Android version fully playable with all basic features present
fix monster, Luck and catapult animations in battle
add Scout AI role and fix multiple issues with AI behavior on Adventure Map
expand the amount of translated buttons and update translations
Changelog complet
- fix multiple issues with rendering on Windows and rendering speed on Adventure Map
- make Android version fully playable with all basic features present
- fix monster, Luck and catapult animations in battle
- add Scout AI role and fix multiple issues with AI behavior on Adventure Map
- expand the amount of translated buttons and update translations
- Over _**50**_ bugs are fixed since 0.9.21 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v0.9.21
Over _**40**_ bugs are fixed since 0.9.20 release
improve AI logic for army distribution and object's priority evaluation
add Dutch, Hungarian, Czech languages and update multiple existing translations
fix multiple issues with logic: missed alliance conditions for campaigns, handicap income formula and etc.
improve AI logic for army distribution and object's priority evaluation
add Dutch, Hungarian, Czech languages and update multiple existing translations
fix multiple issues with logic: missed alliance conditions for campaigns, handicap income formula and etc.
Changelog complet
- improve AI logic for army distribution and object's priority evaluation
- add initial support of Android devices
- generate proper UI elements which support translations
- add Dutch, Hungarian, Czech languages and update multiple existing translations
- fix multiple issues with logic: missed alliance conditions for campaigns, handicap income formula and etc.
- add UI options to switch between fullscreen and windowed modes and enabling V-sync for monitors
- Over _**40**_ bugs are fixed since 0.9.20 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
vfheroes2-android
Improve Czech translation (part 4) (#11023)
Changelog complet
Improve Czech translation (part 4) (#11023)
v0.9.20
AI logic was greatly improved, including fixes for incorrect behavior and related game's logic to population growth
Over _**30**_ bugs are fixed since 0.9.19 release
Added new button's font to support new as well as add translation for existing buttons in the game
Add new proper icons for Petrification spell
Over _**30**_ bugs are fixed since 0.9.19 release
Added new button's font to support new as well as add translation for existing buttons in the game
Add new proper icons for Petrification spell
Changelog complet
- AI logic was greatly improved, including fixes for incorrect behavior and related game's logic to population growth
- Expanded the list of translation with Turkish, Dutch and Romanian translations together with updating existing languages
- Added new button's font to support new as well as add translation for existing buttons in the game
- Add new proper icons for Petrification spell
- Add Handicap mode not only for multiplayer games but for single-player as well
- Over _**30**_ bugs are fixed since 0.9.19 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.19
Over _**30**_ bugs are fixed since 0.9.18 release
Improve AI to avoid endlessly wandering on one place, correct start resources for them and artifact evaluation
Improve AI to avoid endlessly wandering on one place, correct start resources for them and artifact evaluation
Changelog complet
- Polish rendering of objects on Adventure Map
- Introduce instant finishing of battles and enhanced army exchange mechanics
- Improve AI to avoid endlessly wandering on one place, correct start resources for them and artifact evaluation
- Add Campaign difficulty
- Over _**30**_ bugs are fixed since 0.9.18 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.18
Over _**50**_ bugs are fixed since 0.9.17 release
Fix many issues related to music MIDI playback on Windows
Rework of Adventure Map rendering to fix many issues with heroes, boats and objects on the Map, their order of rendering and conditions
Fix logical issues related to number of monsters in objects and their distribution in battles
Fix many issues related to music MIDI playback on Windows
Rework of Adventure Map rendering to fix many issues with heroes, boats and objects on the Map, their order of rendering and conditions
Fix logical issues related to number of monsters in objects and their distribution in battles
Changelog complet
- Fix many issues related to music MIDI playback on Windows
- MIDI playback on all devices will sound the same since the engine uses custom sound font (Windows OS only)
- Rework of Adventure Map rendering to fix many issues with heroes, boats and objects on the Map, their order of rendering and conditions
- Fix logical issues related to number of monsters in objects and their distribution in battles
- Over _**50**_ bugs are fixed since 0.9.17 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.17
Further audio improvements: add a sound for Freeman's Foundry, fix delays in MIDI music, fix many issues and crashes related to audio
Over _**40**_ bugs are fixed since 0.9.16 release
Add huge AI improvements: add Courier role for heroes, AI defend castles more aggressively and hires heroes efficiently
Improve Polish, Ukrainian, French and Norwegian translations
Fix several places related to logic on Adventure Map
Over _**40**_ bugs are fixed since 0.9.16 release
Add huge AI improvements: add Courier role for heroes, AI defend castles more aggressively and hires heroes efficiently
Improve Polish, Ukrainian, French and Norwegian translations
Fix several places related to logic on Adventure Map
Changelog complet
- Further audio improvements: add a sound for Freeman's Foundry, fix delays in MIDI music, fix many issues and crashes related to audio
- Expand initial Evil Interface to another in-game dialogs and elements
- Add huge AI improvements: add Courier role for heroes, AI defend castles more aggressively and hires heroes efficiently
- Add ability to change hotkeys within the game
- Improve Polish, Ukrainian, French and Norwegian translations
- Fix several places related to logic on Adventure Map
- Over _**40**_ bugs are fixed since 0.9.16 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.16
Over _**40**_ bugs are fixed since 0.9.15 release
Fix all map lose / win conditions and make AI be aware of them
Improve German, Polish, Ukrainian, Romanian translations and add Belarusian, Spanish and Swedish translations
Fix rendering of Red Tower of Sorceress castle
Speed up AI by average 10%
Fix all map lose / win conditions and make AI be aware of them
Improve German, Polish, Ukrainian, Romanian translations and add Belarusian, Spanish and Swedish translations
Fix rendering of Red Tower of Sorceress castle
Speed up AI by average 10%
Changelog complet
- Introduce music resuming while switching tracks for MP3, FLAC and OGG music formats
- Add 3D audio option for objects on Adventure Map
- Fix all map lose / win conditions and make AI be aware of them
- Add Campaign High Scores
- Improve German, Polish, Ukrainian, Romanian translations and add Belarusian, Spanish and Swedish translations
- Speed up AI by average 10%
- Fix rendering of Red Tower of Sorceress castle
- Rework "No interface" option
- Over _**40**_ bugs are fixed since 0.9.15 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.15
Over _**50**_ bugs are fixed since 0.9.14 release
Improve AI behavior on map: it is able to use View All spell, it manages mana more efficiently and it explores the map more often
Add basic support of Ukrainian language and update French, Russian, Polish and Norwegian translations
Fix multiple issues in battle logic and spell interaction on map
Improve AI behavior on map: it is able to use View All spell, it manages mana more efficiently and it explores the map more often
Add basic support of Ukrainian language and update French, Russian, Polish and Norwegian translations
Fix multiple issues in battle logic and spell interaction on map
Changelog complet
- Rework hotkey logic and add an in-game window to read all hotkeys within the game
- Improve AI behavior on map: it is able to use View All spell, it manages mana more efficiently and it explores the map more often
- Add images and description for every campaign's bonus and award by right clicking on them
- Add basic support of Ukrainian language and update French, Russian, Polish and Norwegian translations
- Add Black/White cursor support
- Expand Text Support Mode and made it as an in-game option
- Fix multiple issues in battle logic and spell interaction on map
- Over _**50**_ bugs are fixed since 0.9.14 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.14
Over _**50**_ bugs fixed since 0.9.13 release
Speed up video loading by more than 3 times and improve game resources loading
Rework the whole logic related to Artifacts fixing many issues, incorrect behavior and missing descriptions
Add native support for Norwegian and Italian fonts as well as update most of supported languages
Improve AI behavior and now it knows how to use Dimension Door spell
Fix logic with monster growth and in-battle behavior
Speed up video loading by more than 3 times and improve game resources loading
Rework the whole logic related to Artifacts fixing many issues, incorrect behavior and missing descriptions
Add native support for Norwegian and Italian fonts as well as update most of supported languages
Improve AI behavior and now it knows how to use Dimension Door spell
Fix logic with monster growth and in-battle behavior
Changelog complet
- Rework the whole logic related to Artifacts fixing many issues, incorrect behavior and missing descriptions
- Speed up video loading by more than 3 times and improve game resources loading
- Add native support for Norwegian and Italian fonts as well as update most of supported languages
- Improve AI behavior and now it knows how to use Dimension Door spell
- Fix logic with monster growth and in-battle behavior
- Add support of FLAC and MP3 in-game music files
- Over _**50**_ bugs fixed since 0.9.13 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.13
Over _**50**_ bugs fixed since 0.9.12 release
Improve AI behavior in battles and on map, including hero recruitment, building castles and to be more aggressive while losing the game
Fix many music and sound related issues like missing sounds for objects, Vampire movement in battle, incorrect music after switching castles
Add support of official Czech translation of the game and fix various general translation related issues
Improve AI behavior in battles and on map, including hero recruitment, building castles and to be more aggressive while losing the game
Fix many music and sound related issues like missing sounds for objects, Vampire movement in battle, incorrect music after switching castles
Add support of official Czech translation of the game and fix various general translation related issues
Changelog complet
- Improve AI behavior in battles and on map, including hero recruitment, building castles and to be more aggressive while losing the game
- Fix many music and sound related issues like missing sounds for objects, Vampire movement in battle, incorrect music after switching castles
- Add initial implementation of Text Support mode to allow people with vision issues to play the game
- Scrollbars in the game are scalable according to the number of elements in the list
- Most of dialogs containing icons of artifacts, spells and etc allow to get extra information by right mouse clicking on these icons
- Add support of official Czech translation of the game and fix various general translation related issues
- Awards and choices in campaigns are now right mouse clickable allowing player to get detailed information about each item
- Over _**50**_ bugs fixed since 0.9.12 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.12
Over _**60**_ bugs fixed since 0.9.11 release
Fix remaining issues with object passabilities on a map
Add ability to generate German letters for any version of the game and update Russian, Polish, German and French translations
Fix multiple places with battle logic and interface
Fix remaining issues with object passabilities on a map
Add ability to generate German letters for any version of the game and update Russian, Polish, German and French translations
Fix multiple places with battle logic and interface
Changelog complet
- Make AI heroes to create complex paths over water and land and even through whirlpools
- Fix remaining issues with object passabilities on a map
- Add ability to generate German letters for any version of the game and update Russian, Polish, German and French translations
- Fix multiple places with battle logic and interface
- Add Betrayal scenarios for Roland and Archibald campaigns
- Add ability to view dead monster information during battle
- Over _**60**_ bugs fixed since 0.9.11 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.11
Over _**20**_ bugs fixed since 0.9.10 release
Fix AI behaviour during castle defence and update logic with road and its movement score
Fix UI elements rendering and few crashes related to them
Fix AI behaviour during castle defence and update logic with road and its movement score
Fix UI elements rendering and few crashes related to them
Changelog complet
- Add Russian language support for any version of the game and generate proper letters for French language
- Add additional spell info for spells owned by a hero
- Add a popup dialog for map information
- Fix AI behaviour during castle defence and update logic with road and its movement score
- Fix UI elements rendering and few crashes related to them
- Over _**20**_ bugs fixed since 0.9.10 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.10
Over _**60**_ bugs fixed since 0.9.9 release
Improve AI logic handling spells in the battle and its inability to land on a beach
Fix the logic related to pathfinding and calculation of terrain penalty for heroes on map
Update Norwegian translation, add Italian translation and update translations for missing texts in the game
Fix multiple rendering issues with shadows for buttons, battle grid and various text positioning in many dialogs
Add V-sync option for SDL2 builds to avoid flickering issue present for some players
Improve AI logic handling spells in the battle and its inability to land on a beach
Fix the logic related to pathfinding and calculation of terrain penalty for heroes on map
Update Norwegian translation, add Italian translation and update translations for missing texts in the game
Fix multiple rendering issues with shadows for buttons, battle grid and various text positioning in many dialogs
Add V-sync option for SDL2 builds to avoid flickering issue present for some players
Changelog complet
- Add French, Polish and German language support for any version of the game
- Improve AI logic handling spells in the battle and its inability to land on a beach
- Fix the logic related to pathfinding and calculation of terrain penalty for heroes on map
- Update Norwegian translation, add Italian translation and update translations for missing texts in the game
- Fix multiple rendering issues with shadows for buttons, battle grid and various text positioning in many dialogs
- Add V-sync option for SDL2 builds to avoid flickering issue present for some players
- Over _**60**_ bugs fixed since 0.9.9 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.9
Over _**70**_ bugs fixed since 0.9.8 release
Add Barbarian Captain Quarter's missing part, fix Captain Quarter's and Waterfall rendering in Warlock castle
Fix many issues with AI behavior on the map and add AI interaction with Alchemist Tower and Sphinx
Fix multiple places related to object passabilities: diagonal moves, shadow objects, water action objects and Reefs
Add Barbarian Captain Quarter's missing part, fix Captain Quarter's and Waterfall rendering in Warlock castle
Fix many issues with AI behavior on the map and add AI interaction with Alchemist Tower and Sphinx
Fix multiple places related to object passabilities: diagonal moves, shadow objects, water action objects and Reefs
Changelog complet
- Add Italian language support and Norwegian translation
- Add Barbarian Captain Quarter's missing part, fix Captain Quarter's and Waterfall rendering in Warlock castle
- Fix many issues with AI behavior on the map and add AI interaction with Alchemist Tower and Sphinx
- Add buttons to switch between castles in castle construction window
- Fix multiple places related to object passabilities: diagonal moves, shadow objects, water action objects and Reefs
- Add support for devices with resolution lower than 640 and 480 and also add missing items in resolution list
- Over _**70**_ bugs fixed since 0.9.8 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.8
Over _**60**_ bugs fixed since 0.9.7 release
Fix many corner cases with object passabilities on World Map
Fix Interface border rendering and World Map rendering for non-default resolutions
Improve AI interaction with Stone Liths, Pyramids and other heroes and castles
Fix many corner cases with object passabilities on World Map
Fix Interface border rendering and World Map rendering for non-default resolutions
Improve AI interaction with Stone Liths, Pyramids and other heroes and castles
Changelog complet
## version 0.9.8 (05 October 2021)
- Fix many corner cases with object passabilities on World Map
- Fix Interface border rendering and World Map rendering for non-default resolutions
- Add The Succession Wars and The Price of Loyalty icons in the list of available maps
- Add cell highlighting for monsters with double-cell melee attack
- Improve AI interaction with Stone Liths, Pyramids and other heroes and castles
- Add a script to extract original game resources on Windows
- Over _**60**_ bugs fixed since 0.9.7 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.7
Over _**60**_ bugs fixed since 0.9.6 release
Add basic German translation support and heavy update French and Polish translations
Fix multiple issues with combat logic for pathfinding and AI
Fix object passabilities and incorrect rendering on World Map
Add basic German translation support and heavy update French and Polish translations
Fix multiple issues with combat logic for pathfinding and AI
Fix object passabilities and incorrect rendering on World Map
Changelog complet
## version 0.9.7 (05 September 2021)
- Add basic German translation support and heavy update French and Polish translations
- Add missing Farm image part in Knight castle and modify Captain Quarters in Necromancer town
- Add AI hero classes for more efficient task distribution
- Fix multiple issues with combat logic for pathfinding and AI
- Fix object passabilities and incorrect rendering on World Map
- Over _**60**_ bugs fixed since 0.9.6 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.6
Over _**60**_ bugs fixed since 0.9.5 release
Add correct translation support with updates for French, Russian and Polish languages
Add correct translation support with updates for French, Russian and Polish languages
Changelog complet
## version 0.9.6 (06 August 2021)
- Add correct translation support with updates for French, Russian and Polish languages
- Add Nintendo Switch support
- Add UI option to change game language dynamically as well as game resolution
- Add cursor shadow display for attacking 2-hex monsters
- Over _**60**_ bugs fixed since 0.9.5 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
vfheroes2-switch-sdl2_dev
Improve Czech translation (part 4) (#11023)
Changelog complet
Improve Czech translation (part 4) (#11023)
v0.9.5
Over _**70**_ bugs fixed since 0.9.4 release
Fix passability rules for all objects on World Map
Greatly improve AI behavior on World Map: object interaction, task planning and object value calculations
Fix multiple logical cases occured on World Map with object interaction
Fix passability rules for all objects on World Map
Greatly improve AI behavior on World Map: object interaction, task planning and object value calculations
Fix multiple logical cases occured on World Map with object interaction
Changelog complet
## version 0.9.5 (04 July 2021)
- Add Monster Description for every creature with special abilitiess
- Fix passability rules for all objects on World Map
- Greatly improve AI behavior on World Map: object interaction, task planning and object value calculations
- Fix multiple logical cases occured on World Map with object interaction
- Add continuous scrolling of scrollbars
- Over _**70**_ bugs fixed since 0.9.4 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.4
Improved rendering performance up to 30%
Over _**100**_ bugs fixed since 0.9.3 release
Fix many issues with object interaction logic on World Map and AI behavior
Over _**100**_ bugs fixed since 0.9.3 release
Fix many issues with object interaction logic on World Map and AI behavior
Changelog complet
## version 0.9.4 (04 June 2021)
- Add The Price of Loyalty campaigns support and polish The Succession Wars campaigns
- Add extended number of days shown on cursors and 2-hex movement shadow for 2-hex monsters
- Add ability to view Hero Screen during battle
- Add an installer for Windows
- Fix many issues with object interaction logic on World Map and AI behavior
- Improved rendering performance up to 30%
- Over _**100**_ bugs fixed since 0.9.3 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.3
Over _**80**_ bugs fixed since 0.9.2 release
Fix many places with hero drawings on World map
Fix multiple places with logic in battle
Fix many places with hero drawings on World map
Fix multiple places with logic in battle
Changelog complet
## version 0.9.3 (04 May 2021)
- Add support for all official languages, including French, Polish, German and Russian
- Add exchange buttons in hero meeting dialog
- Extend The Succession Wars campaign support
- Fix many places with hero drawings on World map
- Fix multiple places with logic in battle
- Over _**80**_ bugs fixed since 0.9.2 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
We recommend to use _**SDL2**_ version for latest OSes, while SDL1 is preferable for old systems.
v0.9.2
Over _**100**_ bugs fixed since 0.9.1 release
Fix many places in logic for monster movement and spells during battle, for kingdom gameplay and for army splitting
Greatly improve AI logic in battles for spell usage, predictions of movements and
Fix many places in logic for monster movement and spells during battle, for kingdom gameplay and for army splitting
Greatly improve AI logic in battles for spell usage, predictions of movements and
Changelog complet
## version 0.9.2 (04 April 2021)
- Add View spells support
- Fix many places in logic for monster movement and spells during battle, for kingdom gameplay and for army splitting
- Add Restart button for instant battles
- Add large obstacles generation for battles
- Greatly improve AI logic in battles for spell usage, predictions of movements and
- Add PlayStation Vita support
- Over _**100**_ bugs fixed since 0.9.1 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
vfheroes2-psv-sdl2_dev
Improve Czech translation (part 4) (#11023)
Changelog complet
Improve Czech translation (part 4) (#11023)
v0.9.1
Over _**50**_ bugs fixed since 0.9.0 release
Improve AI and battle logic
Speed up drawings for World Map by 5% and reduce memory usage by 10%
Improve AI and battle logic
Speed up drawings for World Map by 5% and reduce memory usage by 10%
Changelog complet
## version 0.9.1 (04 March 2021)
- Add View World support
- Add progressive Campaign support
- Add touchpad support
- Speed up drawings for World Map by 5% and reduce memory usage by 10%
- Add Fast Battle option
- Improve AI and battle logic
- Add Window resizing on SDL 2
- Over _**50**_ bugs fixed since 0.9.0 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v0.9
Over _**100**_ bugs fixed since 0.8.4 release
Greatly improve AI logic for kingdom management and battles
Fix many drawings and logic issues for battles
Speed up drawings for World Map by 10%
Greatly improve AI logic for kingdom management and battles
Fix many drawings and logic issues for battles
Speed up drawings for World Map by 10%
Changelog complet
## version 0.9 (04 February 2021)
- Greatly improve AI logic for kingdom management and battles
- Fix many drawings and logic issues for battles
- Add touchpad support
- Speed up drawings for World Map by 10%
- Add highlighted area for mass spells in battles
- Add extra army split logic
- Over _**100**_ bugs fixed since 0.8.4 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
v0.8.4
Over _**100**_ bugs fixed since 0.8.3 release
Fix full screen mode for SDL 2 where the active area of mouse was different in comparison with the screen
Increase game performance on low-profile devices
Improve keyboard usage: support of Delete button for editing, Shift and Ctrl buttons for unit stack management, Numpad Enter behaves like the original
Fix scrollbars behavior, object interaction on world map, UI dialog elements and scenario selection logic
Fix full screen mode for SDL 2 where the active area of mouse was different in comparison with the screen
Increase game performance on low-profile devices
Improve keyboard usage: support of Delete button for editing, Shift and Ctrl buttons for unit stack management, Numpad Enter behaves like the original
Fix scrollbars behavior, object interaction on world map, UI dialog elements and scenario selection logic
Changelog complet
## version 0.8.4 (23 December 2020)
- Fix full screen mode for SDL 2 where the active area of mouse was different in comparison with the screen
- Increase game performance on low-profile devices
- Improve keyboard usage: support of Delete button for editing, Shift and Ctrl buttons for unit stack management, Numpad Enter behaves like the original
- Fix scrollbars behavior, object interaction on world map, UI dialog elements and scenario selection logic
- Over _**100**_ bugs fixed since 0.8.3 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please note that for **32-bit** version of the game on **Windows OS** you have to install [**Visual Studio 2015 Redistributable (vc_redist.x86.exe)**](https://www.microsoft.com/en-sg/download/details.aspx?id=48145) if you face an error during application startup.
v0.8.3
Over _**100**_ bugs fixed since 0.8.2 release
Improve AI logic in castle building scheme, hero and monster recruitment, path calculation and battle strategies
Fix castle screen drawings, War Troll's stone and Cavalry sprite rendering
Speed up World map rendering by more than 20%
Speed up video loading and add missing videos for scenario endings
Improve AI logic in castle building scheme, hero and monster recruitment, path calculation and battle strategies
Fix castle screen drawings, War Troll's stone and Cavalry sprite rendering
Speed up World map rendering by more than 20%
Speed up video loading and add missing videos for scenario endings
Changelog complet
## version 0.8.3 (04 November 2020)
- Improve AI logic in castle building scheme, hero and monster recruitment, path calculation and battle strategies
- Speed up World map rendering by more than 20%
- Fix castle screen drawings, War Troll's stone and Cavalry sprite rendering
- Speed up video loading and add missing videos for scenario endings
- Over _**100**_ bugs fixed since 0.8.2 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please note that for **32-bit** version of the game on **Windows OS** you have to install [**Visual Studio 2015 Redistributable (vc_redist.x86.exe)**](https://www.microsoft.com/en-sg/download/details.aspx?id=48145) if you face an error during application startup.
v0.8.2
Over _**100**_ bugs fixed since 0.8.1 release
Update save game file format (new saves will not be loaded on older version)
Fix map rendering process and information reading from maps
Update save game file format (new saves will not be loaded on older version)
Fix map rendering process and information reading from maps
Changelog complet
## version 0.8.2 (04 October 2020)
- Replace old AI by fully reworked and enhanced version of it
- Fix map rendering process and information reading from maps
- Update save game file format (new saves will not be loaded on older version)
- Add extended support of campaign (still in progress)
- Add external music support by default
- Over _**100**_ bugs fixed since 0.8.1 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please note that for **32-bit** version of the game on **Windows OS** you have to install [**Visual Studio 2015 Redistributable (vc_redist.x86.exe)**](https://www.microsoft.com/en-sg/download/details.aspx?id=48145) if you face an error during application startup.
v0.8.1
Over _**50**_ bugs fixed since 0.8 release
Add a new rendering engine in order to fix various issues with graphics such as: missing color cycling, incorrect rendering of Air Elementals or Resurrection spell, shadow rendering, disable button rendering
Overall rendering speed up by 20-30%
Add a new rendering engine in order to fix various issues with graphics such as: missing color cycling, incorrect rendering of Air Elementals or Resurrection spell, shadow rendering, disable button rendering
Overall rendering speed up by 20-30%
Changelog complet
## version 0.8.1 (04 September 2020)
- Add a new rendering engine in order to fix various issues with graphics such as: missing color cycling, incorrect rendering of Air Elementals or Resurrection spell, shadow rendering, disable button rendering
- Overall rendering speed up by 20-30%
- Add a proper support of configuration file for game's global settings
- Over _**50**_ bugs fixed since 0.8 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please note that for **32-bit** version of the game on **Windows OS** you have to install [**Visual Studio 2015 Redistributable (vc_redist.x86.exe)**](https://www.microsoft.com/en-sg/download/details.aspx?id=48145) if you face an error during application startup.
v0.8
Over _**200**_ bugs fixed since 0.7 release
Update render engine and added SDL 2 optimizations; better fullscreen and high resolution support
Improvement of music support and sound mapping, updated MIDI converter
Implementation of missing spell effects such as Lightning, Armageddon, Death Wave as well as fixing many others
Numerous game logic fixes including combat, spells, map, AI and pathfinding
Update render engine and added SDL 2 optimizations; better fullscreen and high resolution support
Improvement of music support and sound mapping, updated MIDI converter
Implementation of missing spell effects such as Lightning, Armageddon, Death Wave as well as fixing many others
Numerous game logic fixes including combat, spells, map, AI and pathfinding
Changelog complet
## version 0.8 (26 July 2020)
- Major rework of battle animations including units, spells and heroes
- Implementation of color cycling to animate water/lava surfaces, adventure map objects and units
- Refining UI including scaling, responsiveness, alignment and content (both text and sprites)
- Implementation of missing spell effects such as Lightning, Armageddon, Death Wave as well as fixing many others
- Update render engine and added SDL 2 optimizations; better fullscreen and high resolution support
- Numerous game logic fixes including combat, spells, map, AI and pathfinding
- Improvement of music support and sound mapping, updated MIDI converter
- Add SMK video support
- Over _**200**_ bugs fixed since 0.7 release
Full list of changes can be found [here](https://github.com/ihhub/fheroes2/wiki/Change-Log).
Please note that for **32-bit** version of the game on **Windows OS** you have to install [**Visual Studio 2015 Redistributable (vc_redist.x86.exe)**](https://www.microsoft.com/en-sg/download/details.aspx?id=48145) if you face an error during application startup.
v0.7
fix a crash after loading a save and starting any new game after
fix a crash during loading empty or newly saved configuration file
fix crashes in multiple maps during map loading or during AI turns
fix 'Adventure Options' button is being blurred after pressing it once on MacOS
fix resizing of mini-map in fixed interface mode
fix no building image for already built building for right mouse click
add hotkey 'N' to start a new game within the World Map like in the original game
fix game freezes during animation of resources collection
fix a crash during loading empty or newly saved configuration file
fix crashes in multiple maps during map loading or during AI turns
fix 'Adventure Options' button is being blurred after pressing it once on MacOS
fix resizing of mini-map in fixed interface mode
fix no building image for already built building for right mouse click
add hotkey 'N' to start a new game within the World Map like in the original game
fix game freezes during animation of resources collection
Changelog complet
version 0.7 (18th April 2020)
- add an edge of the World Map
- complete hero movement cell if a player stops it by any keyboard button
- add hotkey 'N' to start a new game within the World Map like in the original game
- fix crashes in multiple maps during map loading or during AI turns
- fix game freezes during animation of resources collection
- make human turn always first
- do not show file save loading dialog if no saves exist
- fix 'Adventure Options' button is being blurred after pressing it once on MacOS
- cancel a dialog by pressing close window button
- do not allow to move artifacts for not hired heroes in a castle
- allow file selection by double-clicking on a list entry
- fix MAX button state for monster change in recruitment window
- update a cursor while stopping hero's movement
- add monster animation in castle's well
- set correct animation speed
- fix scrolling behavior and add diagonal scrolling
- display recruit monster window even for 0 creatures within castle's well
- fix castle well UI elements
- show hero movement arrow icons with proper colors
- fix resizing of mini-map in fixed interface mode
- do not show Necromancy window for 0 obtained skeletons
- show an empty area instead of tavern building in Necromancer castle
- fix a state of no information displayed in Signs
- fix a crash after loading a save and starting any new game after
- fix a crash during loading empty or newly saved configuration file
- add initial campaign support (very early beta)
- fix crystal resource position
- fix hero path cursor display
- add missing option's titles in Battle Option dialog
- fix a popup messages for different types of resources at the World Map
- fix application title disappearing after loading any map on SDL 2
- fix disabled black surrender button in hero's options in SDL 2 mode
- move creature window info to the top of the castle screen
- make "Buy from well" as a default option
- remove speed 0 for battle and the World Map
- fix spell book is being displayed in semi transparent way
- hero path is recalculated each time when an user chooses the hero
- show creature information in recruitment building
- fix incorrectly displayed shadows on the World Map for SDL 2
- change AI behaviour for castle building strategy
- fix positions of labels in in-game settings
- remove 'Dismiss' button for a hero who is not hired yet in a castle
- fix incorrectly shown message of found resources in the World Map bottom-right window
- fix battle grid
- add missing text in battle options dialog
- fix World Map UI is being drawn inside castle options
- fix shadow display in a battle
- disable Spell button for castles
- change font color for a creature's name
- fix observation tower coverage area
- hide dismiss button for monsters if a hero has only one stack of them
- fix incorrect message for Shipyard by right click
- fix missing battle hexagonal net was not appearing if enabled until next battle
- display a warning message about missing files from the original game
- disable Continue Movement button for a hero which does not have chosen path
- required building names are displayed on a separate line each
- fix no building image for already built building for right mouse click
- fix incorrect image for Captains Quarters
- renamed 'Free Heroes II' to 'Free Heroes of Might and Magic II'
- show disabled "Continue Movement" button for castle
- fix number of monsters being displayed in a black box
- add a script to download a demo version of the original game
- set default display size to 640x480 pixels
- add Windows build
Please note that for **Windows OS** you have to install [**Visual Studio 2015 Redistributable**](https://www.microsoft.com/en-sg/download/details.aspx?id=48145) if you face an error during application startup.
vfheroes2-linux-arm-sdl2_dev
Improve Czech translation (part 4) (#11023)
Changelog complet
Improve Czech translation (part 4) (#11023)
vfheroes2-linux-arm-sdl1_dev
Limit dimension door usage on easier difficulties (#7570)
Changelog complet
Limit dimension door usage on easier difficulties (#7570)
vfheroes2-osx-sdl1_dev
Limit dimension door usage on easier difficulties (#7570)
Changelog complet
Limit dimension door usage on easier difficulties (#7570)
vfheroes2-windows-x64-SDL2
Improve Czech translation (part 4) (#11023)
Changelog complet
Improve Czech translation (part 4) (#11023)
vfheroes2-windows-x86-SDL2
Improve Czech translation (part 4) (#11023)
Changelog complet
Improve Czech translation (part 4) (#11023)
vfheroes2-windows-x64-SDL1
Limit dimension door usage on easier difficulties (#7570)
Changelog complet
Limit dimension door usage on easier difficulties (#7570)
vfheroes2-windows-x86-SDL1
Limit dimension door usage on easier difficulties (#7570)
Changelog complet
Limit dimension door usage on easier difficulties (#7570)
vfheroes2-osx-sdl2_dev
Improve Czech translation (part 4) (#11023)
Changelog complet
Improve Czech translation (part 4) (#11023)
vfheroes2-linux-sdl1_dev
Limit dimension door usage on easier difficulties (#7570)
Changelog complet
Limit dimension door usage on easier difficulties (#7570)
vfheroes2-linux-sdl2_dev
Improve Czech translation (part 4) (#11023)
Changelog complet
Improve Czech translation (part 4) (#11023)
Captures d'écran